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Internet Resources

  • www.intel.com.au/education/au/seeingreason* - Intel Thinking Tool which facilitates causal mapping and the visualising of cause and effect

  • http://athwaites.globalteacher.org.au/maths-on-track/* Blog (support material and for blog postings)

  • http://www.grandprix.com.au/* Australian Grand Prix Official website: Site contains information about race schedules, images, videos, driver standings (in a table), team information, event results and specific circuit information (very useful).

  • http://www.formula1.com/* is an information and resource rich website on the Formula One Grand Prix season. Latest news, information and pictures of each driver and a link to their teams. The site also has a section that explains the rules of the Formula One Grand Prix, safety issues, help to understand the sport, FAQs and a Glossary of F1* terms. How accurate timing is achieved is discussed in the Live Timing section (interactive). The Race in Detail section has an interactive map that shows what each turn looks like from a driver’s perspective.  It also gives information about the turn speeds that can be used as a check for student’s calculations.  There is a Formula One screen saver available for free downloading.

  • http://www.grandprix.com.au/default.aspx?s=circuit_map* Scaled circuit map of the circuit including turns (numbered 1 to 16). Also available in page is a link to a downloadable pdf version of the map.

  • http://en.wikipedia.org/wiki/Australian_Grand_Prix* Race statistics and the history behind the race in Melbourne. Also there is a map of the circuit, a list of Formula One World Champions from 1928 to 2008, with links to information about many of these drivers and their teams.

  • http://www.bmw-sauber-f1.com/en/index.html* The BMW-Sauber team official website. Download detailed facts sheets on the F1 car and its design, the drivers, the team.

  • http://www.bmw-sauber-f1.com/en/index.html#/interactive/perfectpitstop/* “Perfect pitstop” is an interactive game in which the player controls the activities that occur in a pitstop. At the end of the game the player is rated on their performance. The game assists students to understand the importance of organisation, speed and cooperation in the pitstop team.

  • http://www.bmw-sauber-f1.com/en/index.html#/interactive/albert/~3|0/* An interactive of an F1 car in a wind tunnel. Students can alter the air speed and flow and adjust the angle of the front wings to observe the changes that this makes to downforce and car speed.

  • http://www.bmw-sauber-f1.com/en/index.html#/interactive/motor-management/* An interactive to assist student understand some of the engine adjustments that occur during the race highlighting the team work between the driver and the pitstop team.

  • http://www.bmw-sauber-f1.com/en/index.html#/interactive/f1telemetrie/~1|0/* An interactive to help students understand how data is transmitted from the car to the pitstop crew during a race and what is then done with the data received.

  • Searching Youtube and video.google.com for Australian Grand Prix provides short videos that allow students to visualise what takes place on a circuit. Videos include highlights form races, interviews with drivers and give students a sense of the atmosphere around races.

  • http://cars.grandprix.com.au/*

  • http://www.grandprix.com.au/default.aspx?s=f1_links Links to many driver’s personal websites and the websites of individual teams.

  • http://www.nickheidfeld.com/*  Nick Heidfeld (BMW-Sauber team driver) Official Website. Personal information about this driver and his background. His opinions specific race events, strategies and his position. Also information of his team and his place in it. You can even email Nick with questions or comments.

  • http://www.education.vic.gov.au/teacher/default.htm*  The Victorian Education Channel includes links to a range of Grand Prix-related resources.
Printed Material
  • Mathematics textbooks (rates of change skills building exercises in preparation for the investigation).
  • Information posters of CFQs and useful websites.
Technology – hardware
  • Computer(s)
  • Digital Camera
  • Internet Connection
  • Printer
  • Projection System
  • Video Camera
  • Interactive Whiteboard
  • Tablet
  • USBs
Technology – software
  • Spreadsheet
  • Desktop Publishing
  • Email Software
  • Internet Web Browser
  • Multimedia
  • Web Page Development
  • Word Processing
  • Interactive Whiteboard Recording software
  • Digital learning objects

Other Resources
Race merchandise (purchased or created by students) to create an F1 atmosphere of this unit.

  • Local car racing clubs (Guest speakers, excursion to circuit)
  • F1 drivers websites with discussion forums.
  • Mentors
  • Other students
  • Community members
  • Parents

© State of Victoria 2008  
Alan Thwaites is involved in the Intel Teach Program and developed this portfolio, in collaboration with other teachers.
Copyright is owned by the Crown in right of the State of Victoria.  It may be reproduced in whole or in part for study or training purposes, subject to the inclusion of an acknowledgment of the source and no commercial usage or sale.  Reproduction for the purposes other than those indicated above requires the written permission of the Department of Education and Early Childhood Development. Requests and enquiries concerning reproduction and copyright should be addressed to the Liability Management Manager, Department of Education and Early Childhood Development, 2 Treasury Place, Melbourne, VIC, 3002
The State of Victoria accepts no responsibility for the accuracy of any part of this material and bears no responsibility for any modifications made.

* Other names and brands may be claimed as the property of others.


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